| Getting my Brain picked by a Bookworm |
[Jan. 31st, 2007|10:20 pm] |
| [ | mood |
| | drained | ] |
| [ | music |
| | Sean Paul feat. Keshia Cole - Give It Up To Me | ] | Interviewed By mousme
DESCRIBE WHAT IT TAKES TO RUN A LARP WHICH WILL HOLD YOUR PLAYERS' ATTENTION FOR YEARS :
First and foremost, you need a solid setting on which to base your LARP. In my case, the choice of running my LARP in the city where I live (Montreal) makes it much, much easier... but that is simply not enough. Many Storytellers in the past I have had would just content themselves with great geographical knowledge, but if you a have at least an honest historical background on which to fall back on... you can't imagine just how much more depth and substance you can utilize in your Storylines.
Second, you need to establish some solid structure. You cannot (UNDER NO CIRCUMSTANCES) let even your best players run your LARP without constant supervision. You need to be able to keep everyone - to a certain degree - on the same level. If that means that you have to convince a couple of your strongest players to part with their favorite, veteran characters... do what you have to do. If you can get them to "pass the torch" to the "next generation", it's even better. They will often cherish these opportunities as they know that they will likely get to NPC their favorites once in a while and it leaves them with a sense of "etching their mark in History" and "making a lasting impression", the stuff with which you can build Myths and Legends.
I have often been credited with the unique ability to forecast strong vilians that stick around, reach out and span over a large amount of players and time. If you have a recurring vilain/group of vilians (or even a set of), that you can bring back once in a while (alternating bad guys from one story to another) over a long period of time, your LARP will gain great longevity. Nothing scares your old players than when a new player pulls out an old "Skeleton in the Closet" that brings back old memories... and new painful headaches.
Last and not least, use your players' backgrounds and try to link them between each other. This and this alone can hold your LARP up for quite a while if you have several people worth while to screw around with... (Oops!) I mean several wonderful volunteers to whom you must cater to the very detailed needs.
WHAT DO YOU LIKE THE MOST AND THE LEAST ABOUT YOUR CURRENT LINE OF WORK?
Honestly, I think what I like the most about my current line of work is the diversity of people with whom I work with. I would have never thought that Customer Service could be so stressful and to be able to rely on such a great variety of personnalities is rather comforting and refreshing, to say the least. I have also had the chance to meet all sorts of interesting people of all ages from all walks of Life in the same environment that I would have probably never had thought of approaching otherwise.
Unfortunately, what I like the least about my current line of work is the inflexibility of working for a Huge Corporation. It seems so difficult to understand how they run their business from the inside, how they run their business from the outside and why... Oh Why... they seem to make so many brainless decisions that compromise - to my eyes, at least - so many beneficial opportunites that they could capitalize on for a lot more. (I don't want to get into any details... but, for instance, if they have a more personable approach to the way they treat their employees, I feel they would get a lot more effort and good will out of them.)
WHAT DO YOU LIKE MOST ABOUT RPG: INTERESTING STORIES, INTERESTING CHARACTER DEVELOPMENT OR WHACKING MONSTERS? (YOUR CHOICES ARE NOT LIMITED TO THE ABOVE, NATURALLY.)
Drama and Soap Opera.
Nothing amuses me more as a DM than to have my group of players in a drastic dilemma where I can get to them personally (in their everending thirst for success) with them knowing that I am purposely provoking them because I know they are not willing to accept failure at any degree. Whether it be whacking monsters with an adrenaline rush that will bring them to the end of their nerves or a nice, interesting plot development where their character develops that extra step through some significant screwing around with... I mean challenges and setbacks... I just love it when I can add a little extra Drama to their Happy Little Fantasy.
As a player, I am most entertained when my characters get set in all sort of Soap Opera. As a gossip and somewhat of a masochist, I often manage to get my PC tangled up in all sort of trouble and ridiculous nonsense and picked on by Game Masters for making brutal decisions at the just the right (or definitely the wrong, depending on whose point of view) time. Did I mention I have a craving for punishment with most of my PC?
IF YOU WERE TO FIND YOURSELF IN A ROMANTIC RELATIONSHIP AGAIN, WHAT WOULD YOU CONSIDER A DEAL BREAKER™, NOW THAT YOU'VE GOT A FEW YEARS' WORTH OF EXPERIENCE UNDER YOUR BELT? WHY?
(*Ouch!*)
Instinctively, I would answer you on two different levels but the reason for both is essentially the same.
On a Physical Level: Affection. On a Psychological Level: Generosity.
And the ability to deliver and display both are critical.
While I understand that I am a definitely a very warm person (perhaps too warm to the taste of most...), I am quite sure it is not purely about sex or sexual desire. I am a Touchy Feely Person so I am definitely looking for someone who is looking for lots of attention on that Level (because I have Lots and Lots to give) and obviously, in exchange, I am hoping that my Future Significant Other is looking to return the favour. Beyond the pleasure of knowing and feeling special to that special someone, it gives me the kind of energy and confidence I feel I could feed off for Life.
In Past Relationships, I have been often left with the feeling of giving so much more than I have ever received that I don't think I am no longer willing to compromise with someone who is not appreciative enough to return maybe not as much as I give, but definitely enough to keep me satisfied and happy with that warm, fuzzy feeling inside that I matter most to them and that they are thankful.
(*I just realized how many women might end up reading this. I may be out of female friends after this LJ Entry.*)
ARE YOU STILL ACTIVE IN YOUR CHURCH? WHY OR WHY NOT?
No.
Reason #1: When I started working at Space Camp, I started compromising on my Sundays rather than systematically going to Church. If it wasn't because I was working, it was because it was my day off from working and I wanted to sleep it in or take advantage of the time otherwise.
Reason #2: The Priest I had grown to know, love and respect essentially got evicted from our Parish when he fell sick because he was both the resident Bishop and Parish Administrator... two jobs that the new reform tended to split between two people in our day. I always knew that even Church was subject to backdoor politics but I found that the underhandness with which he was dealt with was crude, rude and unworthy of my presence.
Reason #3: My X and many of my friends are not particularly strong believers. Obviously, they have influenced my Faith in many degrees and perhaps challenged my will to actually want to attend Church on the regular basis. My mom, also in that respect, has told me that it is not necessarily about the parish, the church or the building... it is about Believing. Period.
Here are The Rules, for everyone else:
THE RULES:
1. Leave me a comment saying, "Interview me." 2. I respond by asking you five personal questions so I can get to know you better! 3. You WILL update your LJ with the answers to the questions. 4. You will include this explanation and an offer to interview someone else in the post. 5. When others comment asking to be interviewed, you will ask them five questions.
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